Week 08
Asset List (props to support narrative)
I have put the assets in red and I have also included the full narrative to give them context.
Cave Story: Story Beats – Paintings
Description
Child is born to
chieftain of a small tribe
-
Baby on floor, chieftain and wife standing over
with tribe in celebration
Son comes of age
-
Protagonist being handed a weapon (shows the
responsibility handed to him by father)
Tribe are full of
celebration (possibly big celebration for the coming of age)
-
Tribe party, protagonist in middle with weapon
(this is where I establish a piece of clothing that will be identified with the
protagonist for the duration of the narrative)
Gets married
-
Protagonist with wife side by side…some sort of
over the top head dress to show marriage – father looking on
Son hunts with dad
(the chieftain) (all is good) (Horn/Antler trinket)
-
Protagonist and father crouched while hunting an
animal
Father is murdered (Dagger)
-
Father getting stabbed in sleep along with
mother…..next shows protagonist standing over body…finding murderer and killing
him
Son takes over
-
Protagonist standing in front of knelt
tribe…receiving a ceremonial club
There is war (weapons, spears and clubs)
-
Protagonist rallying troops for a battle…battle
scene
His wife can’t give
birth (show her pregnant then show lots of blood underneath her to show the
distress)
-
Wife is pregnant…but with blood underneath
showing miscarriage
More war
-
Another battle
New chieftain gets
more powerful (jewellery)
-
Pile of dead rivals and him sitting on a seat at
the top (powerful pose)
Wife miscarriages
again
-
Wife miscarries again…protagonist hits her in
frustration
Chieftain is going
insane – kills loads of game – big pile of dead animals (lots of horns/antlers)
-
Walks away….kills lots of animals…he is sitting
on top of it but with a more depleted pose
His wife dies giving
birth and the child lives
-
Wife pregnant….giving birth on back…..child in
protagonist arms…wife dead
In his rage he throws
the child off a cliff
-
Protagonist walks off with baby…throws him off a
cliff in his rage
He is holding dead
child and crying
-
On knees at top of cliff….runs to bottom and
holds baby while screaming and crying
Self-imposed exile –
puts his crown on floor of village
-
Confronts tribe and lays his ceremonial club in
front of them
Leaves
-
Walks away
Show him getting
older – taking out anger on an animals – he is killing them with his hands (antlers and stuff again, bones?)
-
Walking while getting older….he is hunting
animals with bare hands
Finds shelter in a
cave
-
Finds entrance to a cave (over shoulder shot)
Trail of paint
smudges down towards where his body is (pot for the
paint)
-
Trail of paint smudges down to where he died
He has some sort of
defining piece of clothing which is at the back of the cave where the story
ends and the paintings trail leads to
Final Asset List
Inside Cave
- Jewellery
- Antler (broken)
- Horn (Chipped)
- Bone (damaged)
- Daggers
- Club
- Spear
- Empty Pot of Paint
- Mystery Protagonist Item (still to be decided)
Cave
- Modular Wall
- Modular Rock
- Modular Floor
- Torch (with flame)
Audio
- General Ambiance (frog/wind type noises)
- Dying screams
- Crying Baby
- Crying Woman
- SOund of spear hitting animal
Minimal Viable Product
Art
Cave with all cave paintings in with a torch that the user can move around the cave to reveal the cave paintings to themselves.
Audio
Ambient music with one sound to show that I can set audio triggers.
Game Mechanics
- Torch moving with cursor
- Audio Triggers



















