Monday, 29 February 2016

29/02/2016 - Asset List

Week 08
Asset List (props to support narrative)

I have put the assets in red and I have also included the full narrative to give them context.

Cave Story: Story Beats – Paintings Description

Child is born to chieftain of a small tribe
-          Baby on floor, chieftain and wife standing over with tribe in celebration

Son comes of age
-          Protagonist being handed a weapon (shows the responsibility handed to him by father)

Tribe are full of celebration (possibly big celebration for the coming of age)
-          Tribe party, protagonist in middle with weapon (this is where I establish a piece of clothing that will be identified with the protagonist for the duration of the narrative)

Gets married
-          Protagonist with wife side by side…some sort of over the top head dress to show marriage – father looking on

Son hunts with dad (the chieftain) (all is good) (Horn/Antler trinket)
-          Protagonist and father crouched while hunting an animal

Father is murdered (Dagger)
-          Father getting stabbed in sleep along with mother…..next shows protagonist standing over body…finding murderer and killing him

Son takes over
-          Protagonist standing in front of knelt tribe…receiving a ceremonial club

There is war (weapons, spears and clubs)
-          Protagonist rallying troops for a battle…battle scene

His wife can’t give birth (show her pregnant then show lots of blood underneath her to show the distress)
-          Wife is pregnant…but with blood underneath showing miscarriage

More war
-          Another battle

New chieftain gets more powerful (jewellery)
-          Pile of dead rivals and him sitting on a seat at the top (powerful pose)

Wife miscarriages again
-          Wife miscarries again…protagonist hits her in frustration

Chieftain is going insane – kills loads of game – big pile of dead animals (lots of horns/antlers)
-          Walks away….kills lots of animals…he is sitting on top of it but with a more depleted pose

His wife dies giving birth and the child lives
-          Wife pregnant….giving birth on back…..child in protagonist arms…wife dead

In his rage he throws the child off a cliff
-          Protagonist walks off with baby…throws him off a cliff in his rage

He is holding dead child and crying
-          On knees at top of cliff….runs to bottom and holds baby while screaming and crying

Self-imposed exile – puts his crown on floor of village
-          Confronts tribe and lays his ceremonial club in front of them

Leaves
-          Walks away

Show him getting older – taking out anger on an animals – he is killing them with his hands (antlers and stuff again, bones?)
-          Walking while getting older….he is hunting animals with bare hands

Finds shelter in a cave
-          Finds entrance to a cave (over shoulder shot)

Trail of paint smudges down towards where his body is (pot for the paint)
-          Trail of paint smudges down to where he died

He has some sort of defining piece of clothing which is at the back of the cave where the story ends and the paintings trail leads to
                

Final Asset List

Inside Cave
- Jewellery
- Antler (broken)
- Horn (Chipped)
- Bone (damaged)
- Daggers
- Club
- Spear
- Empty Pot of Paint
- Mystery Protagonist Item (still to be decided) 

Cave
- Modular Wall
- Modular Rock
- Modular Floor

- Torch (with flame)

Audio
- General Ambiance (frog/wind type noises)
- Dying screams
- Crying Baby
- Crying Woman
- SOund of spear hitting animal

Minimal Viable Product

Art

Cave with all cave paintings in with a torch that the user can move around the cave to reveal the cave paintings to themselves.

Audio

Ambient music with one sound to show that I can set audio triggers.

Game Mechanics

- Torch moving with cursor
- Audio Triggers

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