Monday, 15 February 2016

15/02/2016 - Cave Designs in Other Media

Week 06

Cave Designs in Other Media


Today I have been looking at caves in different media, so far I have been looking into real caves but now I am looking into caves systems of games and film, and if possible, how they were made. I will also look into how caves are naturally created in reality and educate myself in this to further inspire my own creation. 

Cave Story (2013)


I do not own this image or hold the copyright for it, it has been purely put together for educational purposes.

This is a nice side view of a cave system. It as shown me how the caves height will fluctuate even if the ground isn't. This is something I will factor into my early concepts.

Fary Cry3 Map Editor (2012)


I do not own this image or hold the copyright for it, it has been purely put together for educational purposes.

 This is a screen grab from the Far Cry  Map editor. I have put this image here because it is showing a 3D modeled cave entrance which is relevant to me. 

Rise of the Tomb Raider (2015)





I do not own this image or hold the copyright for it, it has been purely put together for educational purposes.

All these images are from the latest Tomb Raider game, There are rocks littered across the floor which is something I hadn't really thought about. They definitely stand out more in a game where the lighting is manipulated compared to the moodboards I have of real caves where it is more difficult to see the sides of the caves. Also, the lighting is coming from a torch(glow stick), this is one avenue I can go down to allow the player to see the cave paintings, This would also immerse the player that little bit more and make them feel like they are revealing the story as they move along. There are also plants growing up from the floor in this particular cave system, This is another thing I need to consider for my own cave. 


Sarah Quek

I do not own this image or hold the copyright for it, it has been purely put together for educational purposes.


This is a piece of concept art by Sarah Quek, the lighting is really strong here, there is a strong light coming from the entrance. I am going to get some quick concept art done of my cave and also I will get an asset list done for the assets a long with some pre-viz stuff for week 07.

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