Week 06
Previs Update
In the past few hours since my last post, I have fixed my previs so it is more stable. I can now go inside of it and the scale of it seems fine, the only thing I might tweak is the height, but that will be more influenced when I have some modular cave assets to put in.
My next stage is to follow a few tutorials to get sound to trigger at a certain point and to also begin modeling assets.
No comments:
Post a Comment