Thursday, 18 February 2016

18/02/2016 - Previs Update

Week 06

Previs Update



In the past few hours since my last post, I have fixed my previs so it is more stable. I can now go inside of it and the scale of it seems fine, the only thing I might tweak is the height, but that will be more influenced when I have some modular cave assets to put in.


My next stage is to follow a few tutorials to get sound to trigger at a certain point and to also begin modeling assets. 

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